Barry Cuda (Sam Bebbington)

Also found here: https://docs.google.com/spreadsheets/d/1tBcDuOZGMlG8b_Mu633V4ibg60kQNk6OCsVvCr6sWiM/edit?gid=0#gid=0

School in Brittun (Caelor's Garden) (met Polonius Fumke (Jack Richardson) as school "buddy"). Joined military school for the empire! Slowly rose the ranks to an officer. Travelled to Carrouban a few years ago to join the Conquistadan in the war after discovering (Polonius Fumke (Jack Richardson))'s letters were intercepted and a strike on his villiage was planned (humble nature required me to want to save him). My goal was to save (Polonius Fumke (Jack Richardson)) and I saved (Robert Nettleton'S Carrouban2 Character) at the same time. (Bruno Culina (William Chapman)) happened to be the chef on the ship, we shared a few drinks (weak link). (Bruno Culina (William Chapman)) is now the chef on my boat. He was a restaurant owner who's food I enjoyed enough to invite him to be the ship's chef.
Leisure Activities: - Shooting, not hunting - Reading


Character Sheet

175 points

Attributes [60]: ST 11 [10]; DX 12 [40]; IQ 10 [0]; HT 11 [10].

Secondary Characteristics [5]: Damage 1d-1/1d+1; BL 24.2 lbs.; HP 11 [0]; Will 10 [0]; Per 10 [0]; FP 11 [0]; Basic Speed 6.00 [5]; Basic Move 6 [0].

Advantages [70]: Born War Leader/2 [10]; Charisma/2 [10]; Combat Reflexes [15]; Legal Enforcement Powers (Letter of Marque) [5]; Military Rank/3 (NCO) [15]; Rallying Cry [5]; Status/1 (one level free from rank) [0]; Voice [10].

Perks [7]: Alcohol Tolerance [1]; Honest Face [1]; Temperature Tolerance/1 (100°F) [1]; Sea Legs [1]; Naval Training [1]; Penetrating Voice [1]; Weapon Bond (Cutlass) [1]

Languages and Cultural Familiarity [6]: West Azcelani (Spoken: fluent; Written: fluent) [6].

Disadvantages [-45]: Chummy [5]; Code of Honor (Pirate) [-5]; Duty (Conquistadors (16P) Military, as privateer, extremely hazardous, 9-); Enemy (Inquistadors (16P)-aligned Navy Captain, 100%, hunter, 9-); Overconfidence [-5]; Sense of Duty (Party) [-5].

Quirks [-2]: Minor Addiction (Alcohol) [-1]; Hates Merfolk! [1]

Skills [74]: Brawling-13; Carousing-10; Climbing-10; Diplomacy-12; Fast-Draw (Pistol)-12; Fast-Draw (Sword)-12; Guns (Pistol)-14; Heraldry (ships)-10; Leadership-13; Navigation (Sea)-10; Public Speaking-13; Shortsword-14; Scrounging-11; Seamanship-12; Shiphandling (Ship)-12; Soldier-12; Strategy (Naval)-11; Tactics-10.


Equipment ($2,000, 22.75 lbs., not including weight of books):

Name Damage Reach Notes
Fine Cutlass (swing) 1d+2 cut 1 [1]
Fine Cutlass (stab) 1d+1 imp 1 [1]
Cutlass (hilt punch) 1d+1 cr C [1]
Punch 1d-1 cr C
Kick 1d cr C [2]

[1] Gives the hand (only) DR. This indicates a metal hilt that provides DR 4, cumulative with glove DR – although the hilt is too cramped to accommodate metal gauntlets.
[2] A kick is at -2 to hit, and if you miss, roll vs. DX to avoid falling! Kicks with boots deal +1 damage.
Remember you have Weapon Bond with your Fine Cutlass.

Name Damage Acc Range RoF Shots
Queen Anne's Pistol 1d+2 pi+ 2 45/490 1 1(60)