Rallying Cry

5 points
Prerequisites: Leadership at 12+; either Born War Leader 2+ or Charisma 2+; and either Code of Honor (Soldier’s or Chivalry) or Sense of Duty (Adventuring Companions).

With a mighty holler, you can snap allies out of mental stun caused by surprise, Fright Checks, etc. This is a free action and requires no special combat maneuver; simply roll against Leadership, at -1 per stunned ally past the first. The affected radius is HT yards (HT+3 yards with Penetrating Voice). You may try this once per turn. Success gives your friends immediate Will rolls to recover from mental stun, at +1 if you have Penetrating Voice. Those who succeed recover instantly; they shed the defense penalties for being stunned and may act normally on their next turn.

Advantages: Rapier Wit (Reversed) [5]. This variant has the opposite of the usual effect at the same price.

Source: Pyramid 3-122 - All Good Things, page 17