Fragile

#disadvantage #character_option #rules_analogue
Physical, Exotic; -10 or -15 points

You are susceptible to wounding effects that do not apply to normal humans. Attacks do not injure you any more than usual (that’s Vulnerability, p. B161), but enough penetrating damage can trigger results more catastrophic than stunning, unconsciousness, or bleeding. Possibilities include:

It sometimes makes sense to take more than one of the above (in particular, Explosive and Flammable often occur together). The GM must personally approve any combination of Fragile with Injury Tolerance (p. B60), as these traits are in many ways opposites.

This can also be found on B136.