Increased Consumption
#disadvantage #character_option #rules_analogue
Physical; -10 points per level
One “meal” keeps you going for a much shorter period of time than it would a normal human. This is suitable for small creatures that must eat often, or for machines that rapidly exhaust their fuel or energy supply.
- Increased Consumption 1 (-10 points): You must eat six meals a day. If you have the Machine meta-trait (p. B263), you have a 4-hour endurance.
- Increased Consumption 2 (-20 points): You must eat 12 meals a day. If you have the Machine meta-trait, you have a 2-hour endurance.
- Increased Consumption 3 (-30 points): You must eat 24 meals a day. If you have the Machine meta-trait, you have a 1-hour endurance.
- . . . and so on, doubling consumption and halving endurance for each additional level. A single level of this trait is appropriate for normal humans who have a build of Overweight or heavier (see Build, p. B19), or the Gluttony disadvantage (p. B137).
This can also be found on B139.