Two-Handed Axe Mace

#skill #character_option #rules_analogue
Note: This is a specialty of Melee Weapon.
DX/Average
Defaults: Polearm-4 or Two-Handed Flail-4.

Melee Weapon skills like this one are based on DX, and default to DX-4 if Easy, DX-5 if Average, or DX-6 if Hard. See specific skill descriptions for other defaults.

Make a Melee Weapon roll to hit an opponent in combat. You may also use these skills to parry. Your Parry defense is (skill/2) + 3, rounded down.

An impact weapon is any rigid, unbalanced weapon with most of its mass concentrated in the head. Such a weapon cannot parry if you have already attacked with it on your turn.

This skill covers any long, two-handed impact weapon, such as a baseball bat, battleaxe, maul, or warhammer.
The skills in this category default to one another at -3

General text found on B208.