By Default Skill Rules

#Rules

Instead of the usual default attribute values for Easy, Average, and Hard skills, convert these defaults to half-stat by changing the basis for all defaults to Attribute/2 (round fractions down) plus a modifier. The modifier equals the normal default penalty (expressed as a negative number) plus 5.

New Default=(Attribute2)+(Normal Default Penalty)+5

This change unifies the cost of skills as well; consult the Half-Stat Skill Cost Table (below) for new values.

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Half-Stat Skill Cost Table
Final Skill Level Easy, Average, and Hard Very Hard
Default+3 - 1
Default+4 1 2
Default+5 2 4
Default+6 4 8
Default+7 8 12
Default+8 12 16
Default+9 16 20
Default+10 20 24
Extra +1 +4 +4