Holdout

#skill
IQ/Average; Defaults: IQ-5 or Sleight of Hand-3.

This is the skill of concealing items on your person or on other people (usually with their cooperation). An item’s size and shape govern its concealability. Some examples:

Clothing also modifies effective skill. A Carmelite nun in full habit (+5 to skill) could conceal a bazooka or a battle-axe from an eyeball search. A Las Vegas showgirl in costume (-5 to skill) would have trouble hiding even a dagger. Of course, the showgirl might escape search entirely (unless the guards were bored) because “She obviously couldn’t hide anything in that outfit!” Full nudity is -7 to skill.

A proper concealment holster helps conceal a weapon; use the equipment modifiers on p. 345. Clothing designed specifically to hide things gives a bonus of up to +4.

To spot a concealed item, roll a Quick Contest of Search skill vs. Holdout. Search defaults to Perception-5 if you haven’t studied it. See Search (p. 219) for additional rules.