Is That All You’ve Got

#perk #character_option #rules_analogue
Perk; 1 point
Prerequisites: High Pain Threshold and either Hard to Kill or Berserk.

When you get hurt, you almost look happy about it – you get a gleam in your eye, spit your teeth in your enemies’ face, lick the bloody wound, etc. If an enemy injures you, you may try Intimidation against that foe as a free action at the start of your very next turn. Roll as explained in Taunt and Bluster (Dungeons, p. 12). You receive the best applicable bonus from among the following: +1 if the injury was a major wound, +2 if it reduced you to 0 or fewer HP or crippled a limb, +3 if it sent you to -HP or worse, or +4 if anything was dismembered. Remember to ham it up!