Explosives

#skill #player-option #rules_analogue
TL; Must Specialize; IQ/Average Defaults: IQ-5 and others.

This is the skill of working with explosives and incendiaries.

You must specialize:

These specialties default to one another at -4 except for Demolition and UD, which default to one another at -2, and EOD and NOD, which also default to one another at -2.

Modifiers: Equipment modifiers (p. 345); -1 to -5 for distractions (e.g., enemy fire or swarms of biting ants) or physical motion (e.g., a rocking boat or speeding bus). The time modifiers under Time Spent (p. 346) will often apply.

This is also found on B194.