Flexibility
#advantage #character_option #rules_analogue
Physical; 5 or 15 points
Your body is unusually flexible. This advantage comes in two levels:
- Flexibility (5 points): You get +3 on Climbing rolls; on Escape rolls to get free of ropes, handcuffs, and similar restraints; on Erotic Art skill; and on all attempts to break free in close combat (see p. B391). You may ignore up to -3 in penalties for working in close quarters (including many Explosives and Mechanic rolls).
- Double-Jointed (15 points): As above, but more so. You cannot stretch or squeeze yourself abnormally, but any part of your body may bend any way. You get +5 on Climbing, Erotic Art, and Escape rolls, and on attempts to break free. You may ignore up to -5 in penalties for close quarters.
This can also be found on B56.