Techie!
#skill #character_option #rules_analogue #wildcard_skill
IQ/Very Hard (Wildcard)
Defaults: None.
Techie! stands in place of any skill required to operate or fix any sort of equipment (get Inventor!, Pyramid 3/83 p. 12, if you want to create gear!). Notable skills include Armoury, Electrician, Electronics Operation, Electronics Repair, Machinist, and Mechanic. Such technology could be as strange as a TL0+6^ Atlantean sound extruder or as mundane as a TL4 clock.
It can also stand in place of Expert Skills when answering strictly factual questions about technology, or as Hazardous Materials when proper handling procedures are called for.
Special Effects:
- Add half the Wildcard bonus (round down) to the Malfunction number of any piece of gear you maintain.
- Add the full bonus to the HT of gear you redline for the first time (but not subsequent times).
This skill can also be found in Pyramid #3/83, p. 14.