Born Sailor
#talent
5 points/level
Boating, Knot-Tying, Hobbies/RPGs/Carrouban GURPS/Rules/Skills/Meteorology (or Weather Sense), Navigation (Sea), Seamanship, and Shiphandling.
Reaction Bonus: All sailors.
Alternative Benefit: +1/level to HT rolls to avoid seasickness (p. B436), and/or -1/level less-severe penalties from Familiarity (p. B169) when dealing with unfamiliar systems of any kind installed in a boat or a ship covered by the Talent’s skills.
Alternative Cost: 6 points/level. Sources: GURPS Martial Arts: Fairbairn Close Combat Systems, GURPS SEALs in Vietnam, and GURPS Supporting Cast: Age of Sail Pirate Crew